Rejoined at a fork, as it were. With the treaty in tatters and his father and betrothed believed dead, Noctis must rely on his own tenacity and the support of his band of loyal followers to get him through what is to come. A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. After disposing of the enemies, search some rocky shelves to the south to find a loot spot ( Hi-Elixir ), then head down a tunnel to the south until you find some toxic green liquid. These include Crestholm Channels , Balouve Mines , Costlemark Tower , and Daurell Caverns . Avoid the stuff if you can, as it’ll poison characters who wade into it unless they’re protected by a Star Pendant or a Ribbon. Once the shortcut is unlocked, continue north, head up some stairs, then sidle across a narrow ledge. Plunge into the darkness and the sidequest “Daurell Caverns” will start. Hecteyes can shoot lasers and flash their eyes to cause confusion (left). Step 3: Go to the Meldacio Hunter HQ Outpost in the very north of Cleigne. They’ll also attempt to grapple Noctis and drain his Magic Points (right). They also shoot out a triangular laser which can deal a hefty bit of damage, and have a grapple attack that can drain Noctis’s Magic Points. 1. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Squeeze through a cleft to the west to take the path with a stream running through it (left) or crouch under a low section of tunnel to the east (right) to brave poisonous pools. A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. Why not join us today? Basically one of each critter that inhabits this dungeon. Remove ads and unlock special features, Questing Cleigne (Cleaning up Questlines). FFXV - Dungeon Key Quest Daurell Caverns - Full Walkthrough 18:21 Initializing Download . Into the Darkness of Daurell Now that you've hunted down new weapons, crafted the Regalia Type F and plundered the depths of Pitioss dungeon, it's… Defeat these foes and put this dungeon to rest. Drop down the ledge to confront an Iron Giant - the boss of the dungeon - who is accompanied by a Necromancer. Crush them, then carry on to the south-west to reach some pools of green, noxious liquid, which will naturally poison unprotected characters who splash around in it. A Menace Sleeps in Daurell has one of the more challenging tasks of finding the entrance to the dungeon, mainly down to the fact the front door is being blocked by a couple of Pyromancers that you’re going to want to deal with upon entering the regular version of this dungeon. Shortly after the split path reunites you’ll find the Daurell Stills Fishing Spot (left), where you can catch new varities of fish (right). She gives you the Dungeon Seal Key which you can use to open the doors and acquire some of the best Weapons in the game. As you walk into the dungeon, stick to the left wall. Continue south-west and you’ll spot a small stream running through the cavern, which is a far sight better than what’s coursing through where the eastern fork would have taken you. How to unlock and open FF15's sealed dungeon doors. Backtrack to the fork and head down the unexplored passage to the south-east, where a lone Necromancer will appear to impede your progress. Avoid the stuff if you can, as it’ll poison characters who wade into it unless they’re protected by a Star Pendant or a Ribbon. It's an optional dungeon I found while exploring the map and it was a fairly quick one comparatively. Keep following the stream past an ice elemental deposit to find a pair of ledges you can drop down. To reach the Daurell Caverns simply drive east from the Taelpar Rest Area and pass through a tunnel. This specific guide will show you the way to the Daurell Caverns - Sealed Door, where you will be able to enter the Manace Dungeon of the Daurell Caverns. Plunder a loot spot ( Hardedge ) near where you landed in the north-western corner of the cavern, then follow the eastern wall south to find another loot spot ( Beetle Shell ). At the fork beyond the toxic pools the eastern and western forks will have rejoined. Remove ads and unlock special features, Questing Cleigne (Cleaning up Questlines). After killing boss no mobs would spawn. Never mind that, however, as this fork isn’t as involved as the previous one was. Complicating matters will be a group of Hecteyes and a Necromancer that will protest your passage through the poisonous water. Ezma Won’t Give Me The Dungeon Seal Key As well as completing the game you must have completed other dungeons before Ezma’s quest becomes available. After Noctis sets out to meet his betrothed, the treaty collapses. They can also perform an area-of-effect attack that can inflict Confusion. Where Is The Daurell Caverns Dungeon Necromancers, on the other hand, can take a good deal of punishment, but they’re also more dangerous, offensively, being capable of summoning Skeletons to distract you. There’s an old lady sitting on a chair. To acquire the dungeon key that will allow you access to all of these post-game dungeon extensions, you first need to complete every dungeon in the game as well as the main story. Once in a lower cavern, keep following the river until you encounter several Hecteyes and a pair of Ronin. The caverns are home to a group of druids, led by Naralex, who believed the incredible wildlife within was the key to restoring the Barrens' environment. Note: This fishing spot is inside the Daurell Cavern Dungeon, right next to the Daurell Spring fishing spot, its about half way in the dungeon but it's a fairly easy dungeon. Kill them, then head up a slope to the west, following a tunnel beyond until you reach a ramshackle walkway overlooking the previously-explored chamber below. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Daurell Caverns is an optional dungeon in southern Duscae in Final Fantasy XV.The recommended level for the quest is 28, but it is based on the dungeon boss's level; some enemies are much tougher, but it's possible to run past some of them. Go south-west to find a dead-end, terminating at the Daurell Stills Fishing Spot, near which is a loot spot ( Heliodor Bracelet ). At the end of the dungeon you’ll find an Iron Giant - the “boss” of this dungeon (right). Both paths eventually lead to the same place, so the decision isn’t terribly important in the long run. First on the list is Daurell Caverns, which doesn’t really have much in the way of exciting loot, difficult monsters or sidequests, but might as well just get it out of the way for the sake of completionism. Step 2: Finish these 4 dungeons: Balouve Mines, Crestholm Channels, Daurell Caverns, Costlemark Tower. Daurell Caverns is located in southern Duscae, ... then you'll have a fairly simple path to the dungeon. Completing Duarell Caverns is one of the requirements to obtain the special key that opens the special locked doors in all dungeons. Find the Dungeon Key. Continue north-east past some toxic water and you’ll reach another fork. The sealed doors quest can be activated by receiving the key from Ezma. If that’s not enough loot, keep going south-east to find another fork in the path, near which is a third loot spot ( Moogle Charm ). Atop the pipes near the parking spot. Our complete video guide shows how to beat Daurell Caverns dungeon and how to finish the corresponding side quest in Final Fantasy XV. Carry on to the north until you reach a ladder, which you should descend just to extend the ladder, providing a shortcut. Every single Hunt in the game, including strategies on how to beat them. Crush them, then carry on to the south-west to reach some pools of green, noxious liquid, which will naturally poison unprotected characters who splash around in it. Rejoined at a fork, as it were. You know, just in case there is a nuclear war or something. Daurell Caverns. Plunder a loot spot ( Hardedge ) near where you landed in the north-western corner of the cavern, then follow the eastern wall south to find another loot spot ( Beetle Shell ). - Level 28 is the minimum level, but there are also enemies at level 40. This Final Fantasy 15 Dungeon Guide – Daurell Caverns focuses on the Daurell Caverns and provides information on monsters, rewards, boss battles and other useful tidbits. Shortly you’ll reach a small chamber filled with toxic water, which is made worse when the chamber’s occupants - a Hecteyes, Necromancer and Ronin - show up. The Sealbreaker's Key is an item that allows Noctis to open the eight secret doors in Final Fantasy XV's dungeons.Behind each door is a powerful enemy that … The actual location to the sealed door and how to actually get to it can be somewhat tricky, thus hopefully the below guide will help you out with that.. Refer to this guide for their locations: Dungeon Locations Guide. At the fork beyond the toxic pools the eastern and western forks will have rejoined. Shortly you’ll reach a small chamber filled with toxic water, which is made worse when the chamber’s occupants - a Hecteyes, Necromancer and Ronin - show up. Necromancers, on the other hand, can take a good deal of punishment, but they’re also more dangerous, offensively, being capable of summoning Skeletons to distract you. At one point, you’ll reach an item on the ground. The final bosses in Daurell Caverns. Complicating matters will be a group of Hecteyes and a Necromancer that will protest your passage through the poisonous water. Pools of toxic water also make traversing the Daurell Caverns more dangerous (right). Completed story and returned post Chapter 15 with "A Menace Sleeps in Daurell" the key dungeon. Shortly beyond this small pool is a larger one to the south-west, which you can avoid as you make your way south-west to find… another fork! Crestholm Channels, Daurell Caverns things in those dungeons and give you the -! ’ re dead, a Ronin and two necromancers barrier protecting Lucis, Niflheim invades and the! Re dead, a Ronin and several Hecteyes and a pair of ledges you can drop down wait... 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